Anjisnu Final Fantasy XI → Bismarck
played by
Anjisnu
updated
327 weeks ago
| Monk | 14/80 |
|---|---|
| Hundred Fists Effect | 10 |
| Dodge Effect | 2 |
| Inner Strength Effect | 2 |
| Red Mage | 25/80 |
|---|---|
| Chainspell Effect | 1 |
| Convert Effect | 4 |
| Stymie Effect | 4 |
| Magic Accuracy Bonus | 10 |
| Composure Effect | 1 |
| Magic Attack Bonus | 5 |
| Thief | 48/80 |
|---|---|
| Perfect Dodge Effect | 4 |
| Sneak Attack Effect | 10 |
| Larceny Duration | 6 |
| Trick Attack Effect | 10 |
| Steal Recast | 8 |
| Mug Effect | 10 |
| Paladin | 14/80 |
|---|---|
| Holy Circle Effect | 1 |
| Intervene Effect | 1 |
| Sentinel Effect | 7 |
| Shield Bash Effect | 3 |
| Cover Duration | 2 |
| Bard | 4/80 |
|---|---|
| Clarion Call Effect | 1 |
| Minuet Effect | 2 |
| Pianissimo Effect | 1 |
| Ranger | 3/80 |
|---|---|
| Eagle Eye Shot Effect | 2 |
| Barrage Effect | 1 |
| Samurai | 50/80 |
|---|---|
| Meikyo Shisui Effect | 10 |
| Warding Circle Effect | 4 |
| Yaegasumi Effect | 10 |
| Hasso Effect | 10 |
| Meditate Effect | 10 |
| Seigan Effect | 6 |
| Ninja | 1/80 |
|---|---|
| Ninjutsu Cast Time | 1 |
| Blue Mage | 13/80 |
|---|---|
| Blue Magic Point Bonus | 10 |
| Chain Affinity Effect | 1 |
| Learning Chance | 2 |
| Dancer | 4/80 |
|---|---|
| Samba Duration | 4 |