Airgetmuhl Final Fantasy XI → Bismarck
played by
Airgetlamh
updated
247 weeks ago
| HP/MP | 75/45 |
|---|---|
| Max HP | 15 |
| Max MP | 15 |
| Maximum Merit Points | 45 |
| Attributes | 91/45 |
|---|---|
| STR | 15 |
| DEX | 15 |
| VIT | 15 |
| AGI | 4 |
| INT | 12 |
| MND | 15 |
| CHR | 15 |
| Combat Skills | 51/56 |
|---|---|
| Hand-to-Hand Skill | 8 |
| Dagger Skill | 8 |
| Sword Skill | 8 |
| Club Skill | 8 |
| Staff Skill | 8 |
| Evasion Skill | 8 |
| Parrying Skill | 3 |
| Magic Skills | 40/48 |
|---|---|
| Healing Magic Skill | 8 |
| Enhancing Magic Skill | 8 |
| Enfeebling Magic Skill | 8 |
| Singing Skill | 8 |
| Wind Instrument Skill | 8 |
| Others | 10/10 |
|---|---|
| Enmity Decrease | 5 |
| Criticial Hit Rate | 5 |
| Monk (Group 1) | 10/10 |
|---|---|
| Counter Rate | 5 |
| Kick Attack Rate | 5 |
| Monk (Group 2) | 10/10 |
|---|---|
| Mantra | 5 |
| Formless Strikes | 5 |
| White Mage (Group 1) | 10/10 |
|---|---|
| Cure Cast Time | 5 |
| Bar Spell Effect | 5 |
| White Mage (Group 2) | 5/10 |
|---|---|
| Devotion | 5 |
| Black Mage (Group 1) | 10/10 |
|---|---|
| Ice Magic Potency | 5 |
| Lightning Magic Potency | 5 |
| Red Mage (Group 1) | 10/10 |
|---|---|
| Convert Recast | 5 |
| Ice Magic Accuracy | 5 |
| Bard (Group 1) | 10/10 |
|---|---|
| Minuet Effect | 5 |
| Madrigal Effect | 5 |
| Bard (Group 2) | 10/10 |
|---|---|
| Nightingale | 5 |
| Troubadour | 5 |
| Weapon Skills | 1/15 |
|---|---|
| Exenterator | 1 |