Anjanath Final Fantasy XI → Bahamut
played by
Mso
updated
2 minutes ago
| Monk | 160/80 |
|---|---|
| Hundred Fists Effect | 20 |
| Dodge Effect | 20 |
| Inner Strength Effect | 20 |
| Focus Effect | 20 |
| Chakra Effect | 20 |
| Counterstance Effect | 20 |
| Footwork Effect | 20 |
| Perfect Counter Effect | 20 |
| Red Mage | 160/80 |
|---|---|
| Chainspell Effect | 20 |
| Convert Effect | 20 |
| Stymie Effect | 20 |
| Magic Accuracy Bonus | 20 |
| Composure Effect | 20 |
| Magic Attack Bonus | 20 |
| Saboteur Effect | 20 |
| Enfeebling Magic Duration | 20 |
| Thief | 160/80 |
|---|---|
| Perfect Dodge Effect | 20 |
| Sneak Attack Effect | 20 |
| Larceny Duration | 20 |
| Trick Attack Effect | 20 |
| Steal Recast | 20 |
| Mug Effect | 20 |
| Despoil Effect | 20 |
| Conspirator Effect | 20 |
| Paladin | 160/80 |
|---|---|
| Invincible Effect | 20 |
| Holy Circle Effect | 20 |
| Intervene Effect | 20 |
| Sentinel Effect | 20 |
| Shield Bash Effect | 20 |
| Cover Duration | 20 |
| Divine Emblem Effect | 20 |
| Sepulcher Duration | 20 |
| Samurai | 160/80 |
|---|---|
| Meikyo Shisui Effect | 20 |
| Warding Circle Effect | 20 |
| Yaegasumi Effect | 20 |
| Hasso Effect | 20 |
| Meditate Effect | 20 |
| Seigan Effect | 20 |
| Konzen-ittai Effect | 20 |
| Hamanoha Duration | 20 |
| Ninja | 160/80 |
|---|---|
| Mijin Gakure Effect | 20 |
| Yonin Effect | 20 |
| Mikage Effect | 20 |
| Innin Effect | 20 |
| Ninjutsu Accuracy Bonus | 20 |
| Ninjutsu Cast Time | 20 |
| Futae Effect | 20 |
| Elemental Ninjutsu Effect | 20 |
| Blue Mage | 160/80 |
|---|---|
| Azure Lore Effect | 20 |
| Blue Magic Point Bonus | 20 |
| Unbridled Wisdom Effect | 20 |
| Burst Affinity Bonus | 20 |
| Chain Affinity Effect | 20 |
| Learning Chance | 20 |
| Unbridled Learning Effect | 20 |
| Unbridled Learning Effect II | 20 |
| Puppetmaster | 160/80 |
|---|---|
| Overdrive Effect | 20 |
| Automaton Max HP Bonus | 20 |
| Heady Artifice Effect | 20 |
| Automaton Max MP Boost | 20 |
| Repair Effect | 20 |
| Deus Ex Automata Recast | 20 |
| Tactical Switch | 20 |
| Cooldown Effect | 20 |