Basically you're doing away with "pre-created" events stored in the DKP, as well as "pre-created" Items lists in the DKP… and leaning more towards the "Attendance Percentage" based idea, rather then a "Points Based" system of DKP, Events, and Drops?
One big question is… how will this effect "Wishlists"?
Also…
This means that there won't be predefined list of event and items values which might be slightly bad for point based systems, but since they have become the minority it is not much of an issue.Stanislav
Actually… its kind of a big issue (at least for me), since for the last 4 years our LS has been on a point based system, and one of the reasons we jumped on the Guildwork bandwagon was the way your system was set up made it extremely easy for us to manage.
If I'm reading this all correctly… this not only eliminates all the work we put into creating our DKP, Events, and items… but it nearly kills our entire system of doing things…


Stanislav Staff replied
46 weeks ago